Warm Up:
5 - 10 minutes. Activity level - Mild
ramping up. Space: General. 1 - 2 Players per group.

Pressure
The Game
Groups of three, one ball per group. Player
A rolls the ball (receiving ground balls) or tosses the ball
(receiving air balls) to either player B or player C. In this
example, player C must control the ball and get a completed pass to
player B. While this is occuring, player A immediately
challenges player C and tries to win the ball back. After successful
pass, player C would then pick up the ball and repeat the activity as
the defender. The defender is awarded a point for winning the ball back and
gets to throw again.
Coaching Points
Small Game
20 - 25 Minutes. Activity level: Medium progression to high. Space: Defined
space "smaller". 3 - 5 players per group.

Pressure
/ Cover Defending
The Game
Coaching Points
Defending principles of
play
Four Goals - End Line
The Game
4 v. 4. Each team defends two goals and
attacks two goals. Having the goals on the end lines makes this game more
realistic as it forces the attacking team to have more of a direction to
their attack.
Coaching Points
Defending principles
A good session for U-12 players and above.
Team Game:
30 Minutes plus. Activity level: High. Space: Defined for the game =
larger space. 7 - 11 players per team.
Four Zones Game
The Game
A regular 11 v. 11 or 8 v. 8 scrimmage.
Break the field into 4 horizontal zones. Award the defending team points
when they win the ball back in a chosen zone. For example, the Blue
team might be given 3 points for winning the ball back in the first zone,
two points for the second zone, one point for the third zone and no points
for the fourth zone. This can change depending on where the coach wants the
team to try tp force the play
Coaching
Points
Warm Down
5 - 10 Minutes. Activity level: Low ramping down. Space: General, No
specific boundaries. 1 - 2 players per group.
Two Sided Goal Game
The Game
A 2 v. 2 game played to a two sided goal.
Goals can be scored from either side. The game is a continuous flow game
that is best played for 2 - 3 minutes.
Coaching Points
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